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FANTASY HOUSE

I found some unused concept art from FF and used it to start to learning how to make a 3D model in Maya. Learnt how to model based on a camera angle to work out the proportions and add details to it.

The process:
-Photoshop to work out the angles count the different model parts.
-Used Maya to block in the model based on the Art Camera Angle.
-Made the model large massing parts
-added the details
-render in Arnold

Camera model blockin based on the Concept Art angle.

Camera model blockin based on the Concept Art angle.

Model some additional door gates that can be use as an alternative door.

Model some additional door gates that can be use as an alternative door.